?Captain N™ |
Locke5 |
(1.00) |
660 |
2015-08-25 |
description:
Captain N: The Game Master is a American-Canadian joint-venture animated television series that aired on television from 1989 to 1991 as part of the Saturday morning cartoon lineup on NBC. The show is produced by DIC Entertainment and incorporated elements from many of the most popular video games of the time from the Japanese company Nintendo. There was also a comic book version by Valiant Comics, despite only featuring characters from games produced by Nintendo. The show is also part of an hour-long block in Season 2 with The Adventures of Super Mario Bros. 3 and with Super Mario World in Season 3 in a half-hour block. (Source: Wikipedia)
domain:
captainntm
keywords:
Captain N,Nintendo
fg image origin:
Captain N
bg image origin:
Captain N
sound origin:
Captain N
|
?Saturday Supercade™ |
Locke5 |
(1.80) |
1,002 |
2015-08-25 |
description:
Saturday Supercade is an animated television series produced for Saturday mornings by Ruby-Spears Productions. It ran for two seasons on CBS beginning in 1983. Each episode is composed of several shorter segments featuring video game characters from the golden age of video arcade games.
The debut characters included:
Frogger (from the Frogger arcade game)
Donkey Kong with Mario and Pauline (from the Donkey Kong game)
Donkey Kong Jr. (from the Donkey Kong Jr. game)
Q*bert with Coily, Ugg, Wrongway, Slick and Sam (from the Q*bert arcade game)
Pitfall Harry with his pet mountain lion Quickclaw and his niece Rhonda (unlike others, which are arcade games, this is from home console games, which are Pitfall! and Pitfall II: Lost Caverns) The cartoon was simply called Pitfall!.
Pitfall and Q*bert rotated weekly while the other three were weekly.
During the second season, Q*bert (now weekly) and Donkey Kong remained while the Frogger, Donkey Kong Jr. and Pitfall Harry segments were replaced by shorts featuring:
Space Ace with Space Ace/Dexter (depending on his form), Kimberly, and Borf (from the Space Ace arcade game).
Kangaroo with friends and the "Monkey Business Gang". (from the Kangaroo arcade game).
(Source:Wikipedia)
domain:
saturdaysupercade
keywords:
Saturday Supercade,Donkey Kong,Donkey Kong Junior,Q-Bert,Frogger,Pitfall,Space Ace,Kangaroo,Atari 2600
fg image origin:
Saturday Supercade
bg image origin:
Saturday Supercade
sound origin:
Saturday Supercade
|
?That's not how you win the bonus stage! |
Bonglorio |
(3.75) |
1,114 |
2015-08-18 |
description:
Tell me you didn't see this coming.
domain:
getoffmycarwoman
keywords:
twerking,street fighter,capcom,car,video games
fg image origin:
Google i dunno
sound origin:
Street Fighter 2
|
?The Persona 4 Gang were Born to Be Alive! |
DougFukkie |
(3.50) |
1,031 |
2015-08-11 |
description:
DOMAIN GRAAAAAAAB!
Also Persona 4 rocks mah socks
domain:
persona4
keywords:
persona 4,persona 4: dancing all night,dougfukkie,video games,born to be alive,the disco boys
fg image origin:
Persona 4: Dancing All Night
bg image origin:
Persona 4: Dancing All Night
sound origin:
The Disco Boys featuring Roberto Blanco- Born to Be Alive (Patrick Hernandez cover)
|
?Tir Na Nog woman's man. |
geegee |
(5.00) |
1,650 |
2015-08-08 |
description:
Cú Chulainn from classic 80's game Tir Na Nog is a real ladies man!
domain:
TirNaNog
keywords:
Tir Na Nog,80's,video game,ZX Spectrum,Commodore 64
fg image origin:
Tir Na Nog
sound origin:
Bee Gees
|
?(nsfw) I miss you Joseph! Move back to Seattle with... |
Magrue |
(3.00) |
1,918 |
2015-08-06 |
description:
In memory of my bitch and roommate Joseph. Much fun was had in video game land, homeless camp land, and Captain Morgan's Land.
domain:
josephismybitch
fg image origin:
My bitch.
sound origin:
Bad Boy by Cascade
|
?Oh mez |
ch3w0nth1s |
(5.00) |
1,164 |
2015-07-26 |
description:
video games
domain:
mezlovesgames
fg image origin:
video games
sound origin:
music
|
?EPICDOMAINGRABTMND: Telstar |
Locke5 |
(2.33) |
1,519 |
2015-07-26 |
description:
EPIC DOMAIN GRAB! Telstar was a Soviet satellite(the first artificial satellite), a video game console, and a song written by Joe Meek. I have used the Ventures version.
domain:
telstar
keywords:
Telstar,EPICDOMAINGRABTMND
fg image origin:
Telstar Console
bg image origin:
Telstar Satellite
sound origin:
The Ventures-Telstar
|
?How much does Harlan Ellison hate you? |
Bonglorio |
(3.00) |
2,102 |
2015-07-05 |
description:
From I Have No Mouth And I Must Scream
domain:
harlanellison
keywords:
I,Have,No,Mouth,And,Must,Scream,computer,game,Harlan,Ellison,hate,rant,video games
fg image origin:
I Have No Mouth And I Must Scream - DOS
sound origin:
I Have No Mouth And I Must Scream - DOS
|
?WITBGCC |
Kanadwen |
(4.00) |
560 |
2015-07-03 |
description:
hong kong '97
domain:
WITBGCC
keywords:
avgn,hong kong '97,witbgcc
fg image origin:
http://cinemassacre.com/2015/03/26/hong-kong-97-super-famicom-angry-video-game-nerd/
sound origin:
http://cinemassacre.com/2015/03/26/hong-kong-97-super-famicom-angry-video-game-nerd/
|
?Double Dragon II Final Boss Deathblow |
Ebb1993 |
(3.67) |
883 |
2015-06-28 |
description:
One of the best boss deaths in any NES video game, ever.
domain:
slomodeath
keywords:
Double Dragon,Final Boss,Double Dragon II: The Revenge,slow motion
fg image origin:
Double Dragon II
sound origin:
Double Dragon II
|
?Jack Nance makes a Video Game Statement |
Famery-Gai |
(4.21) |
4,662 |
2015-06-13 |
description:
hjhjhjhjjhhelen keller uses google to find pepperoni slices and accidentally buys shoes off of amazon
domain:
lanadelrey
keywords:
Pineapple Express
fg image origin:
the last episode of Wayward Pines
sound origin:
Jakc Nickelson
|
?Gen.Dog Test |
KnOggraP2001 |
(3.00) |
508 |
2015-05-16 |
description:
This is a test
domain:
GDOGTT
keywords:
GenDog,Toontown
fg image origin:
This orignated from a video clip of mine on a game Toontown Rewritten!
sound origin:
Martin Garrix - Animals (Trap Remix)
|
?Devo: The Game |
Bonglorio |
(4.48) |
2,774 |
2015-05-15 |
description:
well here is my first attempt at one of these things.
domain:
devovania
keywords:
devo,nes,8 bit,video game,whip,it,whip it,babbys,first,ytmnd
fg image origin:
I made it.
sound origin:
8 Bit Universe - Devo Whip It Cover
|
|
?Baldur's Gate vs. Lifeforce |
TheRaven7 |
(3.00) |
1,983 |
2015-05-11 |
description:
It seems the music that plays when you are attacked by assassins in Baldur's Gate is -- at the very least -- inspired by the 1985 sci-fi movie Lifeforce.
domain:
attackedbyspacevampires
keywords:
Michael Hoenig,Henry Mancini,Baldur's Gate,Lifeforce,VGM,video games,music,soundtrack
fg image origin:
Baldur's Gate logo from Google Image Search
Lifeforce poster from IMDB
sound origin:
Attacked by Assassins by Michael Hoenig
Lifeforce Theme by Henry Mancini
|
?Untitled YTMND |
DarthWang |
(3.43) |
1,141 |
2015-05-01 |
description:
LOL!
domain:
titled
keywords:
VOTE 5
fg image origin:
A man who is playing a video game and cares not for YTMND
bg image origin:
A man who is very disappointed, either at this YTMND not having a title or at the guy in the foreground caring about video games more than YTMND
sound origin:
A song that accompanies the action taking place in this YTMND
|
?Hong Kong 97 |
jason24589 |
(3.75) |
2,895 |
2015-04-24 |
description:
While I'm baking, get a nun, get some young pie, young chan!
domain:
hongkong97
keywords:
hong kong 97,i love beijing tiananmen,snes,super famicom,video game,1997,香港97
fg image origin:
Hong Kong 97
sound origin:
I Love Beijing Tiananmen a.k.a. Hong Kong 97 soundtrack
|
?Picard enjoys the performance of a dancing orangu... |
DarthWang |
(4.18) |
1,902 |
2015-03-28 |
description:
LOL!
domain:
orangutan
keywords:
VOTE 5,Also epique domain grab
fg image origin:
Picard showing his approval of the orangutan's dance
bg image origin:
An orangutan dancing for the entertainment of Captain Jean-Luc Picard
sound origin:
A nostalgic song from a cool video game that you played as a kid unless you didn't in which case you must be 50 years old like certain obsessed queers on this website that constantly complain about pokemons ruining stuff that was never meant for them in the first place
|
?Ubisoft |
umpelkarumpel |
(2.75) |
487 |
2015-02-22 |
description:
Ubisoft sucks
domain:
ubisoft
keywords:
ubisoft,games,video games
fg image origin:
http://www.userlogos.org/files/logos/Kazeneko/ubisoft2.png
sound origin:
https://www.youtube.com/watch?v=OK4fJhbRL1g
|
?Stop Preordering Video Games! |
zenfnord |
(1.00) |
308 |
2015-01-30 |
description:
Stop Preordering Video Games
domain:
nopreorders
keywords:
video games,,preorders,totalbisciut
fg image origin:
/r/cynicalbrit on reddit
sound origin:
https://soundcloud.com/totalbiscuit/repeat-after-me
|
?D: |
ChibiGoku |
(4.00) |
1,430 |
2014-12-17 |
description:
D:
domain:
crazybusavgn
keywords:
avgn,james,crazybus,crazy bus,D:,angry video game nerd
fg image origin:
AVGN - CrazyBus
sound origin:
AVGN - Crazy Bus
|
?Metal Gear Video Games |
RubilacEx |
(2.40) |
475 |
2014-12-01 |
description:
the winning combination
domain:
metalgearvideogames
keywords:
metal gear,metal gear solid,game over,video games,snake,snake snake snaaake
fg image origin:
Metal Gear Solid (Japanese: メタルギアソリッド Hepburn: Metaru Gia Soriddo?) is an action-adventure stealth video game developed by Konami Computer Entertainment Japan and first published by Konami for the PlayStation in 1998. The game was directed, produced and co-written by Hideo Kojima and serves as a sequel to the MSX2 versions of Metal Gear and Metal Gear 2: Solid Snake, which Kojima also directed.[4] The suffix Solid has several meanings as it not only references the game's protagonist, Solid Snake, but also alludes to the "solid" 3D graphics, and its placement as the third title in the series.
Metal Gear Solid follows Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.[5] Snake must liberate two hostages, the head of DARPA and the president of a major arms manufacturer, confront the terrorists,
sound origin:
and stop them from launching a nuclear strike.[6] Cinematic cutscenes were rendered using the in-game engine and graphics, and voice acting was used throughout the entire game.[7]
Metal Gear Solid was very well received, shipping more than six million copies,[8] and scoring an average of 94/100 on the aggregate website Metacritic.[9] It is recognized by many critics as one of the best and most important games of all time,[10][11] and heralded as the game which made the stealth genre popular. The commercial success of the title prompted the release of an expanded version for the PlayStation and PC, titled Metal Gear Solid: Integral;[12] and a remake, Metal Gear Solid: The Twin Snakes was later released for the Nintendo GameCube.[13][14] The game has also spawned numerous sequels, prequels and spin-offs, including several games, a radio drama, comics, and novels.
|
?Ghostbusters is such a good game |
KingBoss |
(3.33) |
884 |
2014-10-20 |
description:
Showing off my supreme knowledge of this video game.
domain:
goodgameghost
keywords:
Ghostbusters,Castlevania,Ghosts N Goblins,Metroid
fg image origin:
HUD from Super Ghosts N Goblins
Image from my pal
sound origin:
Metroid II - Secrets of the Chozo
|
?Sephiroth runs along FFXV car |
Factboy12 |
(3.17) |
4,303 |
2014-10-03 |
description:
Sephiroth runs along the "Backstreet Boys" car in FINAL FANTASY XV.
domain:
SephirothFFXVcar
keywords:
Sephiroth,Final Fantasy XV,Final Fantasy,RPG,Parody,Car meme,FFXV,FF Versus XIII,FFXIII,Square Enix,PS4,XBOX ONE,Playstation,Video game,Cloud,Aerith,Tifa,Noctis,Anime,Uchiha Sasuke,Naruto
fg image origin:
The gif was found on the gametrailers forums.
sound origin:
The sound came from a remix of Sephiroth's theme.
|
?YOU CAN'T HANDLE THE TRUTH |
zewone |
(2.00) |
441 |
2014-09-29 |
description:
trakan's favorite exotic weapon in the video game Destiny
domain:
trakanstruth
fg image origin:
Destiny
bg image origin:
Destiny
sound origin:
A Few Good Men
|
?A Twitch Chat Meditation |
mforceofdeath |
(1.00) |
626 |
2014-09-22 |
description:
Bathe in the enlightenment.
domain:
Twitchmagic
keywords:
twitch,frankerz,siglemic,twitch chat,video games,gif
fg image origin:
http://imgur.com/QqGhHzD
sound origin:
http://www.youtube.com/watch?v=pDgM1ug0wVQ
|
?demoscene... |
Xequma |
(3.00) |
1,063 |
2014-09-03 |
description:
demosceneThe demoscene is a computer art subculture that specializes in producing demos, which are audio-visual presentations that run in real-time on a computer. The main goal of a demo is to show off programming, artistic, and musical skills.
The demoscene first appeared during the 8-bit era on computers such as the Commodore 64, ZX Spectrum, Atari 800 and Amstrad CPC, and came to prominence during the rise of the 16/32-bit home computers (mainly the Amiga and Atari ST). The first of the demoscene demos had a strong connection with software cracking, as competition grew rapidly and groups wanted better presentation of their releases.[1] When a cracked program was started, the cracker or his team would take credit with a graphical introduction called a "crack intro" (shortened cracktro). Within a year or two,[2] the making of intros and standalone demos evolved into a new subculture independent of the software (piracy) scene.[3]
Contents [hide]
1 Concept
2 History
3 Competition
4 Parties
5 Demo types
6 Groups
7 Impact
8 See also
8.1 Specific platforms
8.2 Websites and products
9 References
10 Further reading
11 External links
Concept[edit]
Screen shot from Second Reality, a famous[4] demo by Future Crew.
Prior to the popularity of IBM PC compatibles, most home computers of a given line had relatively little variance in their basic hardware, which made their capabilities practically identical. Therefore, the variations among demos created for one computer line were attributed to programming alone, rather than one computer having better hardware. This created a competitive environment in which demoscene groups would try to outperform each other in creating outstanding effects, and often to demonstrate why they felt one machine was better than another (for example Commodore 64 or Amiga versus Atari 800 or ST).
Demo writers went to great lengths to get every last bit of performance out of their target machine. Where games and application writers were concerned with the stability and functionality of their software, the demo writer was typically interested in how many CPU cycles a routine would consume and, more generally, how best to squeeze great activity onto the screen. Writers went so far as to exploit known hardware errors to produce effects that the manufacturer of the computer had not intended. The perception that the demo scene was going to extremes and charting new territory added to its draw.
Recent computer hardware advancements include faster processors, more memory, faster video graphics processors, and hardware 3D acceleration. With many of the past's challenges removed, the focus in making demos has moved from squeezing as much out of the computer as possible to making stylish, beautiful, well-designed real time artwork – a directional shift that many "old school demosceners" seem to disapprove of. This can be explained by the break introduced by the PC world, where the platform varies and most of the programming work that used to be hand-programmed is now done by the graphics card. This gives demo-groups a lot more artistic freedom, but can frustrate some of the old-schoolers for lack of a programming challenge. The old tradition still lives on, though. Demo parties have comp--404_er0-0r)_____________
domain:
demoscene
fg image origin:
Contents [hide]
1 Concept
2 History
3 Competition
4 Parties
5 Demo types
6 Groups
7 Impact
8 See also
8.1 Specific platforms
8.2 Websites and products
9 References
10 Further reading
11 External links
Concept[ed
sound origin:
Contents [hide]
1 Concept
2 History
3 Competition
4 Parties
5 Demo types
6 Groups
7 Impact
8 See also
8.1 Specific platforms
8.2 Websites and products
9 References
10 Further reading
11 External links
Concept[ed
|
?Demons and Ghouls and... |
Shizuma |
(4.50) |
2,905 |
2014-08-07 |
description:
A concerned man describing the state of Children's Toys. From some cautionary video named "Not Just Fun and Games".
domain:
demonsandghoulsand
keywords:
demons,ghouls,death,nightmares,fear,Not Just Fun and Games,80's,christian,toys
fg image origin:
https://www.youtube.com/watch?v=JSXwWZ2SFw4&list=UUpMxQwgsfbkCewdwoy89x-g
sound origin:
https://www.youtube.com/watch?v=JSXwWZ2SFw4&list=UUpMxQwgsfbkCewdwoy89x-g
|
?Road Avenger Can't Stop The Rock |
Ebb1993 |
(2.00) |
615 |
2014-08-01 |
description:
Another FMV video game that can't stop the rock...
domain:
roadavengerock
keywords:
Road Avenger,Road Blaster FX,Stop the Rock,Apollo 440,Indiana Jones
fg image origin:
Road Avenger
sound origin:
Stop the Rock
|
?Ushio Todo is indestructible |
Ebb1993 |
(1.00) |
542 |
2014-07-29 |
description:
Why do bullets never work in sci-fi anime? I know this is a video game based on an anime, but still...
domain:
macross30indestructible
keywords:
Macross,Anime,Bullets
fg image origin:
Macross 30: The Voice that Connects the Galaxy
sound origin:
Rammstein
|