This set aims to scout your opponent's team while maintaining offensive momentum. Fake Out always causes a flinch and packs decent power when boosted by Technician. U-turn keeps up momentum by bringing in an appropriate check or counter to whatever is out on the field. Taunt prevents the target from using non-attacking moves, which shuts down walls such as Alomomola and also prevents entry hazards, a great plus because of Persian's tendency to switch. Bite can be used instead of Taunt as it allows Persian to hurt Ghost-types, packing decent power with Technician and a good chance to cause a flinch. Keep in mind, however, that pairing Persian with a Ghost-type check handles most Ghost-types well enough, meaning that Bite is often unnecessary. Return is used as a strong STAB attack that can finish off any weakened opponents.