8-Bit Katamari Damancy
Created on: June 15th, 2005
8-Bit Katamari Damancy

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June 15th, 2005
(0)
awesome ._.
June 20th, 2005
(0)
brilliant. +5
June 20th, 2005
(0)
haha this is clever, this should get more views.
June 21st, 2005
(0)
5 for sim city
June 21st, 2005
(0)
Win.
June 24th, 2005
(0)
IN-f*ckING-SPIRED!!
June 26th, 2005
(0)
The game was so weird, I have to 5 you.
June 28th, 2005
(0)
5 For the original Sim City.
June 28th, 2005
(0)
Excellent. Don't know why it hasn't gotten more views.
(0)
katamari damacy is fun
July 9th, 2005
(0)
I didn't like Katamari Damacy, meh.
July 14th, 2005
(0)
5 points awarded for katamari goodness
July 14th, 2005
(0)
5/5
July 24th, 2005
(0)
Lol @ Sim City
July 27th, 2005
(0)
yay sim city
July 30th, 2005
(0)
yey :)
August 2nd, 2005
(0)
synth track not fully 8-bit.
(0)
synth square wave, no, use a real square wave.
September 1st, 2005
(0)
pretty cool.
February 25th, 2006
(0)
Nice work.
April 13th, 2007
(0)
http://eightbitkatamaridamacy.ytmnd.com/ Much better example of a nes square and triangle being used to create nes music
(-1)
But... Sim City wasn't an NES game.
June 1st, 2007
(0)
Really should have started out at the SimAnt level, then to SimFarm THEN SimCity...
May 9th, 2007
(0)
Yes, NES has no pulse width modulation, thats whats sounding funny about your soundtrack. Use this, from my friend YMCK. http://www.ymck.net/english/download/index.html
May 12th, 2007
(0)
lol its damacy not damancy btw
May 23rd, 2007
(0)
Sounds not working, not voting till sound
June 12th, 2007
(0)
Win for Sim City and Katamari
February 18th, 2013
(0)
I like the visuals, but the sound isn't even 8-bit.